![]() |
|
The "gallows" characters - Printable Version +- The Voynich Ninja (https://www.voynich.ninja) +-- Forum: Voynich Research (https://www.voynich.ninja/forum-27.html) +--- Forum: Analysis of the text (https://www.voynich.ninja/forum-41.html) +--- Thread: The "gallows" characters (/thread-70.html) |
RE: The "gallows" characters - -Job- - 19-02-2016 (18-02-2016, 09:39 AM)ReneZ wrote: You are not allowed to view links. Register or Login to view.Without saying that this is the solution, but just to give an example and some food for thought: Like a code book... Another option is that a constructed language was used. I accept both of these as plausible, though not highly probable given the inherent complexity of the encoding process. Why is it that the VM's character entropy is relatively low, yet the word variability is relatively high? Normally, i would expect these to be mutually exclusive. For example, if you take an english text and perform random insertions, removals and replacements, the result should be a text with both higher entropy and higher word variability because word structure and patterns are reduced. In a sense, Voynichese has structured noise, where character insertions, removals and replacements are not random and instead follow a set of rules. This could indicate the usage of null characters (e.g. 'a' after 'e' is null), but the word lengths don't really accommodate it... RE: The "gallows" characters - Battler - 19-02-2016 RE: The "gallows" characters - -Job- - 20-02-2016 RE: The "gallows" characters - Wladimir D - 20-02-2016 RE: The "gallows" characters - Battler - 20-02-2016 RE: The "gallows" characters - Davidsch - 22-02-2016 RE: The "gallows" characters - -Job- - 24-02-2016 RE: The "gallows" characters - MarcoP - 24-02-2016 RE: The "gallows" characters - Davidsch - 24-02-2016 RE: The "gallows" characters - -Job- - 24-02-2016 |