No text, but a visual code
Precisely that page of Herbarium BPL 3103 seems to be a good example of what I am saying. Let's see the image better:

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The scribe must have thought about the text and purposely sought to place some words between the small branches. He could have continued the game because he had more gaps between the branches at his disposal, but he could not do so because the words no longer fit the gaps.


The problem with the VM examples that I have given, as bi3mw says, is that the words fit the gaps too well. Very suspicious.
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[+] 1 user says Thank You to Koen G for this post
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[+] 1 user says Thank You to Helmut Winkler for this post
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